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Designing the User Interface 4iPhone
A brief tour of the application user interface
- Application screens and their contents(어플 스크린과 컨텐츠)
- Using views and controls in application screens(어플스크린에서 뷰와 컨트롤 이용)
■ Users are accustomed to the look and behavior of standard views and controls. When you use
familiar user interface elements, users can depend on their prior experience to help them as
they learn to use your application.
(사용자들은 기본적인 뷰와 컨트롤들의 look과 behavior에 익숙. 최대한 그 경험을 따라야함)
■ If iPhone OS changes the look or behavior of standard views or controls, your application
continues to work and automatically looks up to date with little, if any, work on your part.
참조 URL: http://www.designliteracy.com/wp/?p=75
G/L 참조: http://innoiz.com/download/iPhoneHIG.pdf
A brief tour of the application user interface
- Application screens and their contents(어플 스크린과 컨텐츠)
- Using views and controls in application screens(어플스크린에서 뷰와 컨트롤 이용)
■ Users are accustomed to the look and behavior of standard views and controls. When you use
familiar user interface elements, users can depend on their prior experience to help them as
they learn to use your application.
(사용자들은 기본적인 뷰와 컨트롤들의 look과 behavior에 익숙. 최대한 그 경험을 따라야함)
■ If iPhone OS changes the look or behavior of standard views or controls, your application
continues to work and automatically looks up to date with little, if any, work on your part.
참조 URL: http://www.designliteracy.com/wp/?p=75
G/L 참조: http://innoiz.com/download/iPhoneHIG.pdf